R&D

Job Description:

1. Develop in-house rigging system under the supervision of R&D leader
2. Maintain and polish current rigging system
3. Develop Maya plug-ins with C++ and Python
4. Create tests and validation procedures to assure software quality

 

Qualifications:

1. Hands on experience primarily with C++ , Python and software engineering
2. High level knowledge of linear algebra and computer graphics
3. Ability to solve problems creatively, and effectively
4. Knowledge on kinematic animation or rigging system a plus
5. Experience on Maya C++ API a strong plus
6. BS degree in Computer Science

 

To apply:

Please submit your resume and portfolio to  apply@lightchaseranimation.com

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Assets Supervisor

The Assets Supervisor is responsible for leading a the modeling/texture/look dev crew. Ensures the technical and creative success of modeling and surfacing in the animation film production. The Assets Supervisor should mentor, guide and support the artists and to be able to effectively supervise the modeling and surfacing team meets production deadlines. Solves technical production issues, defines workflows, and develops tools/frameworks for all assets in a feature animation film.

 

Responsibilities

·Supervise the Assets team by developing looks and giving direction, May required to do hands on development and/or modeling or look dev work.

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Effects Supervisor

The Effects Supervisor is responsible for leading a team of Effects Artists in the creation and execution of shot work on a production. The Effects Supervisor identifying all effects in a sequence and clarifying with the Director, VFX Supervisor, and Art Dept. The Effects Supervisor should mentor, guide and support the artists and to be able to effectively supervise the Effects team technically and artistically.

 

Duties and Responsibilities

·         Supervise the Effects team by developing looks and giving direction, required to do hands on development and/or shot work.

·         Understand the Directors’ vision for a film. 

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Technical Director, Rigging

Technical Director, Rigging

 

Job Description:

Responsible for shaping the characters 3D geometry and the delivery of a well-designed set of animation controls for manipulating that geometry in animated films

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Effects Artists

Job Description:

  1. Responsible for adding natural or supernatural characters or things to animated films, according to the requests from the VFX supervisors
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Pipeline Engineer

Job Description:

1.Design, implementation, and maintenance of pipeline and production support tools

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Editor

Job Description:

Editing of storyboard, layout and animation movies per the director’s requirements

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Character Animator

Job Description:

Create quality motion and facial expressions animation according to the requirements from Director and Animation Director

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Lighting Artist

Job Description:

  1. 2+ years of experience in digital animation or visual effects. Understanding of production lighting. Proficiency in Maya, Nuke etc.
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Modeler

 

Job Description:

Create the CG character, environment, and hard surface models of an animated feature in three dimensions. Work closely with art directors to be sure that all models conform to the intended design and visual style of the animated film

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Designer

Job Description:

Establish the environments, characters, props, colour schemes and any other design elements required for the production

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